This project took a lot longer than expected, but was a great learning experience. Looking forward to doing more stuff like this.
Taking some of what I've been learning with my France map and doing a short series of US National Parks. Going to just focus on 4 - Rocky Mountain, Zion, Yellowstone, and Yosemite. I've got an itch to do something less mountain based though, so I might have a whack at the Everglades when these are done.
These can actually be quite a faff to create.
Initially I looked at using actual DEMs (digital elevation models), stitching them together, and the cutting the models into horizontal slices to create these. However, the easily available DEMs of national parks tend to be quite detailed and therefore, very high poly. Additionally I had to stitch together about 12 - 14 of them for the Rocky Mountain park, resulting in a model that was over 9 million polys. I tried using a poly reduction however if I did that with the whole map it ticked away for hours before I gave up.
I then tried loading the DEMs in strips, doing a poly reduction, then stitching the new, lower-poly model together. Quite tedious, but it worked! I then made my horizontal slices, turned them into paths. However the paths were quite messy. It took me almost 3 days to tidy them up and then group them according to their vertical placement. Then, finally, it was ready to extrude!! And it looked crap. Well, not crap, but the large number of slices meant the result was quite detailed and it felt too busy. I almost gave up then, having poured so much time into it. I hadn't really sat down and done any preliminary sketching, and that quite often leads to dead ends for me.
In a last-ditch attempt at saving the idea, I switched back to illustrator. I was lucky that while looking for topo maps of RMNP, I had come across an elevation map split into big sections. I was able to use that as a guide to create more simplified elevation guides. For two of the maps I wasn't able to find anything like that, so I ended up using low poly models of the parks that someone else had created, applied vertical gradient, rendered out the resulting elevation map, then used that to make the linework in Illustrator. And then of course brought it all back into c4d. Round and round and round we go...
To help get into 3d a bit more, I'm recreating my map of France in Cinema4d. There's a lot of assets contained in that map, so I think it will provide a lot of opportunity to learn more about the standard features. I find I remember much more easily the techniques I learn by solving problems of my own creation, rather than following tutorials.
Here's the start so far. Laid out landscape, created mountains, hills, and a few trees. Then I spent a lot of time tweaking the textures. Eventually, I moved on to the rough model of Paris.
Just polished off my final map for my trip to America, the great state of Colorado.
The hardest part about this map was decided what to put in and what to leave out. Growing up my family went to Colorado every summer around July or August to escape the Texas heat. - People from Colorado often complain about Texas tourists, and yes, my family is certainly guilty! So I have a lot of love for the state. Nothing beats a mountain view, the smell of pine, and getting buzzed by curious hummingbirds.
Managed to finish off another US state map - this time California. California is a really awkward shape for creating a design of; I feel like there's a lot of empty space eithe rside of it. But my only options to fix that would have been to crop it or to squish it, which didn't appeal.
Next up will be Colorado, the final stop on my upcoming USA trip. I think that might be the last one of these maps I do for awhile.
My Oregon state map is available on Redbubble in an amazingly wide variety of products. I'm also in the middle of the second map I'm making in anticipation of my USA trip - California. The rest of June is quite busy though, so it may be a little while before that one is finished.
Sorry it's been awhile since I've posted a blog. It's been a pretty busy couple of weeks!
I have some new work up on the website (and available to purchase at Vicious Circles ). These are maps of the 2015 Tour de France and Tour of Britain routes.
I ended up shifting the text all the way into the middle of the state, as opposed to the far left side.
Additionally I did some final colour tweaks and then brought everything into photoshop where I applied a soft bit of texture.